For volleyball clubs, coaches & managers
Match video.Made for review.
Keep your match videos and scout files together. Find the actions you want to review, build playlists, and share them with your players.
Example timeline · select a mark to explore the sample rallies
Video, scout, playlists.
Tools for preparing a match review and keeping your club’s video organized.
Matches and training
Keep match and training sessions in your club library. Add names, dates and seasons, then attach the video and scout files.
Review with your scout
Open video alongside your scout. When the scout is synced, select an action to jump to its moment in the video.
Find the actions you need
Filter scout actions by set, player, skill or rotation. Review a player’s receptions or a team’s attacks without going through the full match.
Playlists for your players
Collect selected actions into playlists. Assign viewers so each player can access the playlists shared with them.
How it works
Add a match
Create a match or training session in the web library. Add its details first; upload files when they’re ready.
Attach video and scout
Upload your recording and scout file to the match. Open them in the player and check that the actions line up with the video.
Prepare the review
Filter the actions, add the ones you need to a playlist, and choose which club members can view it.
Questions, answered
Can I use training footage?
Yes. The library supports both matches and training sessions, with video and scout files attached to each entry.
How do players access playlists?
Add players to your club and assign them to the playlists you want to share. They sign in with their club account to access those playlists.
Do I need a scout file?
You can add a video without a scout. Filtering by player, skill and rotation needs scout data; jumping to an action also needs the scout and video to be synced.
Can I manage the club from the web?
Yes. Use the management site to organize matches, upload files, manage playlists and update club members. Video review happens in the player.